Productive.

This week has been really productive.

I spent most of the weekend painting a project for Bjorn. I forgot how physically demanding painting can be. I can’t wait to show pictures of the thing I painted in a couple weeks. I’m really kind of proud of how it turned out.

The rest of the weekend I finished writing my first article for fiverr. I’m trying to start doing a few commissions here and there and make a little extra besides the book sales. I think it will help build my confidence too.

The last couple of days I finished some art work, uploaded it to redbubble and spoonflower, and was pretty happy with that. A few birds, mostly.

I’ve been toying with the idea of a booth at a con, but I don’t think I have anything to really set me apart yet. But I’m working on it. Maybe my fabric, but I’m not sure how to present that.

I have a few designs for resin molding that I want to try, and that could be an interesting direction to go. I just need something to make people come take a look, and some things they might want to buy.

Today I finished a set of bugs. I know, sounds weird, but they’re cute.

And they were fun to draw. It was a nice break from other things.

Tomorrow is back to the novel. I’m half way through the first round of edits, and I’d like to get most of it done by the end of the month. Let’s see how that goes.

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Welcome to my House

The last two weekends have been busy. I actually took two three day weekends so I could get a bunch of little things done around hte house, starting with the cleaning.

Gregg and I have been down sizing everything. It started with going through my games, game consoles, and our books. Over the last three months we have gotten rid of five boxes worth of games and books between us, clearing up some much needed space. We also emptied a lot of the things from our storage that we had been saving for when we bought a house. The house isn’t happening any time soon so it is pointless to keep it. That cleared up more space.

You’d be surprised how much scrap leather you get from making leather projects. Gregg has three large boxes of scrap leather that we have been making small projects with. Bracelets, key-chains, etc. But there isn’t enough time to use it all, so we’ve actually been throwing some away, or giving it away in boxes. That cut down on a lot of room.

Then there are my crafting supplies. I consolidated a lot into a smaller section of my storage, got rid of anything I hadn’t been using, or which had dried out or expired, and I’m down to a much smaller selection. Next I’ll be putting a bunch of the beads and charms up on etsy I think just because I’m not going to use them, but someone should.

I also went through out clothing and threw out a lot that didn’t fit, or was worn out. And we had some old electronics that weren’t working, or we bought newer stuff for, so we took the old stuff to be recycled.

The house is so much cleaner. Over all i think we got rid of, recycled, or sold a few car loads of things. It’s made it easier to sort out, store, and keep dusted the things that are left.

Writing wise, I updated the print covers of Flight of the Griffins and Witch’s Stand, and ordered some a proof of each of them. For some reason the cover of Witch’s Stand was really blurry so I completely redid it and got it to a much better size and dpi. Now if you order them you should get a really nice looking set to have on  your shelf.

Speaking of shelves, I don’t have most of my books in print because a lot of them are on the short side, but I still wanted to have a “shelf” of my books available. So I made these two posters for that purpose. Most of my book covers are on here, and I’ll do a third when I get enough books out. For right now you can download this if you like. I have to get more ink before I can print the second one, but it is really nice having them above my desk to remind me to keep writing.

  

Speaking of writing….I’ve almost finished “Ghostly Intentions,” which is a little fantasy ghost story I’ve been working on. I’ve also edited half of book two in my Half Blood Sorceress series. I’m still debating on the name, either Dragon’s Blood, or Dragon’s Touch. Both would be appropriate, and there are several more in the series so it will all have dragon names. Appropriate in a world where magic comes from dragons, I think.

As for art…I haven’t been doing as much of it lately. I did some sketch’s that were kind of cute, but really I do most of my drawing at work, and work has been so busy lately that I haven’t had time to think, let alone sketch or draw. Also another reason I took some time off work. I needed a chance to breath and be myself for a while.

Anyway, I get a new shift starting in a month or two, so I have no idea what’s going to happen after that. For right now I’m just trying to do what I need to do. And writing more, that’s the good part.

Move over! I’m coming through!

Early a friend tweeted a link to this article, in which Joe Abercrombie (a traditionally published writer) said self publishing is too much work. He doesn’t want to publish, he wants to write.

Yep. He’s right. Self publishing is a LOT of work. There are covers, editors, formating, and months and months of writing with little return.

But it’s worth it!

For centuries art has been funneled through publishers of one sort or another. Book publishers, music producers, game developers, TV executives, art curators… you name it! There was a gate keeper set in front of your goal that you had to get through.

It’s like a lottery. Someone wins, and a whole hell of a lot of people lose.

And publishing, like any lottery, wasn’t dependent solely on talent or content. It was also marketability, how much money they could make off you, and sometimes your ability to stroke their ego.

Guess what? It isn’t a lottery anymore. The gate keepers are starting to notice wholes crashing through the walls, bypassing the gate they so carefully erected.

Indie game designers have produced, sold, and created major hits among gamers. Like Limbo, Journey, Minecraft, and Bastion. Games that skyrocketed past all the game publishers, earning millions.

Indie authors, like Hugh Howie, and Amanda Hocking proved you don’t need a publisher to make it big. They refused to give their rights away for someone else to make money off their talent, and they succeeded.

In film we now see some amazing special effects, animations, dramas, and story telling available right on youtube. For free. Netflix is offering some of them, like the Guild, streaming. Theaters are playing others, like Plurality, as ‘pre movie vignettes’. Others will follow suit. Indie films will get longer, and better, and eventually be available along side everything else.

Musicians, like Maclemore, are hitting the top charts without signing their life and their music over to some producer.

Even physical objects, and hand made goods. You can go to Etsy and by something directly from designers, artists, and makers. Or you can download designs from Thingaverse and print them on your 3D printer.

Publishers… the gate keepers who so carefully erected that wall so they could decided what was published, and who succeed, are starting to see that their wall looks more like swiss cheese then brick.

The status quo use to be that people produced things, and the person who sold it and distributed it, was the one who made the most profit off it.

I see a future where the person who designed, created, wrote, painted, filmed, or made an object…. they will be the one who makes the most profit off their IP. They made it. They should.

Copyright is broken. DMC is bulky, and intrusive. Publishers are more interested in the bottom line then the creators they say they serve. We’ve known this for a while, and now we have ways to combat it.

Move over publishers, I’m coming through.
If all that’s standing in my way is a little hard work, then I’m rolling up my sleeves, and I’m doing it.